Making of The Elder Scrolls V: Skyrim

Making of The Elder Scrolls V: Skyrim

If the way to measure one’s love for a video game is by how many hours spent playing it, then I’m practically married to The Elder Scrolls V: Skyrim.  My friends probably realise that I’ll show up for any and all Skyrim streams, to revel in their hooligan behaviour. Occasionally I’ll even offer advice like where to find ebony mines (you have no idea how rare that stuff is) or shamelessly plug my friend’s mods (Fade House on Steam).

Most recently I put some hours into my nephew’s new character because I accidentally the one he nurtured since the game’s release. Yes, it was a great crime against my own Skyrim sensei but the new dude is up to level 60, has considerable fixed assets, a solid job as the Thieves Guild’s Master and a vampire princess BFF who sounds like Laura Bailey.

This game is huge and even after *mumble mumble* hours playing it, I’m still engaged and impressed; but what how did Bethesda Softworks make this masterpiece of an action RPG? Apparently, The Elder Scrolls V: Skyrim Collector’s Edition came with a documentary on DVD that answers my question.  As much as I wish it could be mine, the documentary has been on YouTube since 2011. Even if you’re not into games, it’s fascinating to see how they did it. My personal favourite was the music segment because I love (and legally own) the entire soundtrack. Don’t roll your eyes – it’s magnificent!  Let me know if you’re a Dragonborn for life and what you think of the documentary…until Bethesda makes them take it down. Enjoy!